Audio for Games

An Audio Demonstration Project I created in my second year of University.

The Goal of the project was to take an Unreal Game Project and add all the audio needed for the game including music, movement, guns and enemies.

A lot of the music is Copyright-free music edited or combined to create new audio tracks. In total there are 28 Audio Tracks were created for the project and 50 Raw Audio files were used to create these 28 Audio Tracks. 

All of this was organised in an Excel document that allowed me to track my project, store information about each audio file and track the copyright holder of the audio files.